Glossary
Every word FocusCrew uses on screen, and what it actually means.
- Session
- One block of focused time. You choose how long — 5, 25 or 50 minutes, or open-ended until you stop it — and it is finished when you press done or the time runs out. The server measures how long it actually ran, not your browser.
- Pomodoro
- The original name for a 25-minute focus block, from a tomato-shaped kitchen timer. In FocusCrew a pomodoro is just a session; the word shows up because a task counts how many of them it has taken.
- Task
- A to-do on your plan. It sits in one of four columns — List, Soon, Now or Finished — and can carry notes, a due date, a flag, a priority, projects and labels. Pick it for a session and its count goes up when the session finishes. Optional — you do not have to name your work to do it.
- Project
- The bigger thing a to-do belongs to — a launch, a course, a house move. A to-do can sit in several projects at once, and the board can be narrowed to one of them. Deleting a project leaves its to-dos exactly where they were.
- Label
- A word for what kind of work something is — writing, admin, coding — with a colour. Labels tag to-dos and sessions, and the time report adds up your focus by label. A label is archived rather than deleted, so last month’s report still names it.
- Habit
- Something you want to do regularly, or would rather stop doing. You say which, then mark it each time it goes well — a tick, or progress towards a goal such as ten minutes or three times a week. Each habit keeps its own streak, which lasts until a whole day passes unticked, and the last seven days stay open for a tick you forgot. Missed days are not recorded anywhere.
- Crew
- A small group, usually three to five people, who focus around the same time most days. It is the point of the product: the timer works alone, but showing up is easier when someone else is.
- Crew code
- How you join a crew — a short code like FC-7QK2M9 that a member sends you. It skips the letters people mishear, so it survives being read out loud. Typing it in any case, with or without the dash, works.
- Recurring window
- The days and time a crew has agreed to meet — "weekdays at 09:00", for example. It is a declared rhythm, not an alarm; nobody is marked absent.
- Challenge
- A goal with a deadline. A personal one is yours alone. A crew challenge is one shared number the whole crew works toward, and everyone’s sessions count toward the same total.
- XP
- Experience points, earned by finishing sessions — one per completed minute. XP is only ever awarded by the server for work it measured, which is why nobody can give themselves any.
- Flashcard
- A question with its answer, kept in a deck and studied on a schedule: answer Again, Hard, Good or Easy and the card comes back sooner or later to match, just before you would forget it. Five types, as in Anki — basic, reversed, type in the answer and cloze.
- Level
- What your total XP adds up to. Level 2 arrives at 100 XP, level 5 at 1,000, level 10 at 4,500 — each level a bit longer than the last. It is calculated from your XP every time it is shown, so it can never disagree with it.
- Streak
- How many days in a row you have finished at least one session. Two sessions in one day is still one day. Miss a day and it starts again at one — your longest run stays on your profile either way. Each habit keeps a streak of its own, separate from this one.
- Standings
- A ranking by XP, either inside your crew or across everyone. It shows positions and nothing else: no gap to the person above, no marker for last place, and only the top 50 globally.
- Badge
- A one-off marker for a milestone — your first session, a hundred hours of focus, seven days running. Badges you have not earned are shown too, so you can see what exists.
- Gem
- A second currency, earned when somebody you invited confirms their account. Nothing spends gems yet and none can be bought — they are simply kept on your account.